Showing posts with label work. Show all posts
Showing posts with label work. Show all posts

Tuesday, January 12, 2010

Logo design

Today I rounded up logo design work for a symposium at the University of Illinois. Now I'm trying to fill my days with some work and fun projects.

I just got back from China after three weeks of visiting family and friends with Jorn. We started our trip in Shanghai (5 days), visited Hangzhou (1 day) en route to Fuzhou by train (12.5hrs), just in time to jump on a boat to Matzu island (2 days), then took the boat (10hrs) to Keelung, followed by a bus to Taipei to see my Grandma (5 days), then we flew to Hong Kong to meet up with Bill and Lele (6 days), taking the train to Guangzhou (1 day) to explore the city before we trained it back to Shanghai (2 days) and flew back to the Netherlands. Check out the pictures here.


Wednesday, February 25, 2009

Work Blog

For my work, I just started a blog to organize my research. If anyone is interested in reading about what I am working on (sustainability in interaction design), or about the topic itself, check it out!

I am organizing a symposium about sustainable interaction design in the living and work contexts. This involves writing a benchmark analysis report (sort of literature study) on the current field. Additionally, it could include some side projects on wirelessly networking energy monitoring devices. We'll see how far I get. For that I am learning Max/Msp although that is going pretty slowly :/.

Saturday, October 25, 2008

Invitation

It is official. I am graduating, and you are invited, provided that come to Delft!

I am still scrambling to finish and print my report, make a poster and presentation. Maar komt allemaal goed..

Halloween/graduation party details to come...

Saturday, October 11, 2008

A Comment

One of the best things about the Netherlands is that people drink tea all the time. I remember that one of my first assignments upon my arrival at the TU Delft was to design a high tea set for offshore workers. Though the whole point of the exercise was oxymoronic, the idea that offshore workers would drink tea was totally baffling. So instead I designed a high coffee set. Now that I've lived here for two years though the idea of oil rig workers drinking tea is becoming more and more plausible. As I am writing this I am sitting in my office downing one cup after another between bathroom breaks. It works better than coffee because I don't get the jitters no matter how much I drink.

Monday, June 9, 2008

Links to investigate further

Note to self:
1. Geovative.com, create your own GPS tours
2. Moving Audio and the 230 Miles of Love project, Interview
3. Roadtour.uk
4. Garmin, GPS navigation company
5. Blogging about 230 Miles of Love
6. Cool: tech and gadgets

Macau Project Pt. 2

It is an incredible sweltering day outside, but I did get a couple of things done that I am proud of. I finally completed and turned in my analysis phase report for my graduation project. This means I can get started conceptualizing and designing now. Woohoo. No more bleary eyed nights of typing and reading the small font of typical research papers.

Also, I heard from Alexander that they (NorthernLight and KisstheFrog) won the bid for the Macau project, which is the same project that got me involved with Kissthefrog.

Speaking of work, here is a top 5 weirdest lunch sandwiches Dutch people make:
1. Sambal + Peanut butter + hamburger bun (sambal is like that generic Chinese "spicy" sauce).
2. Apple syrup + cottage cheese on bread.
3. Butter + sliced strawberries + white bread

Ok, it's just going to be three for now because I want to stay accurate to observation. However I can think of some dubious ones off the top of my head which I might be inventing.

In other news, Holland vs. Italy tonight!

Ok, back to work now...

Monday, April 21, 2008

Some videos

Some product demonstration videos recorded by Ronald with Robert, Jorn, and I for the AirDrums and AirGuitar developed by 1uptoys.

Spielwarenmesse adventures: [1] [2] [3] [4] [5]

White Stripes - Seven Nation Army



Nirvana - Smells like Teen Spirit





The Cure - Boys Don't Cry

Thursday, March 13, 2008

Work and Theo Janssen

Over the last two weeks I have been freelancing at NorthernLight, which is also one of the companies I may graduate with eventually. Yesterday evening around 7pm, I finally finished the last of my drawings and rushed home (walk really fast for 30 min, get on a ferry, get on a train, switch in Den Haag CS, bike home = 1hr, 45min). The competition deadline was today, so I hope everything got turned in on time and in good order. I rewarded myself by going to some (crappy) jazz event in the Speakers with Inga and Jorn. When we got tired of being the pathway for jazz lovers, we moved ourselves to the Locus Publicus and had a La Trapp Quadrupel (on tap!).

For those who are interested, I will explain a little about what I have been doing at NorthernLight. NorthernLight is a exhibition design company (introduced to me via Inga), which designs exhibitions for mostly science museums, i.e. the Nemo. When I approached the company two weeks ago looking for a graduation project, they asked me to do some freelance work for them. They were bidding for two galleries in the new Macao Science Center, the Space and the Earth Sciences (Disaster!) Galleries, respectively. It was really amazing to witness and participate in the design and execution of the design proposal, especially the acceleration of the the project from start to finish (0-60 in 2 seconds). The project went from 3 people, to more the 30 at different sides of the globe, to done in the space of two weeks.

I spent my first two days there collecting possible relevant exhibitions to our project from a gigantic list of other science centers and museums. We also had a couple of meetings thinking about a unifying concept for the spaces regarding content and architecture of the building. I was working with only two others and the director of the company, so I felt like my ideas really contributed to the process. Suddenly, on the third day a content manager appeared and mysterious phone calls were being placed to 3D modeling companies to model the spaces. Then a couple of days later people in the office who were working on other projects suddenly started also working on the Macao project. On the last two days before the deadline, the original three became 99% of the office. I left early to catch dinner while most were still in the office working working in mysterious Word documents.

After the initial concept making meetings that could last hours, I finally received some individual work to make drawings for exhibits. We had to deliver 70% of our proposed exhibits in drawings and text. Here are some types of images I made:

The first I made by collaging models from the sketchup warehouse to set the type of scene I wanted and then I exported it into Illustrator and Photoshop. It is a picture of a rock lab.

I can't upload another example right now, so I will do it later. Anyways, now I have an appointment with them for next week to talk about a graduation project again, so I am back to where I started.

On another note, today I went to a lecture by Theo Janssen at the faculty of architecture. The room the lecture was in reminded me nostalgically of a small version of 26-100 (I had to ask Ellen to remember the name of this lecture hall. Has it been so long that I was at MIT??). His lecture was basically and extended version of all the other talks I have seen of him online. It was very inspiring though, evolutionary design which reminds me of my goal to learn more about cellular automata and generative design in general. I should start reading a New Kind of Science, which I stole from Jorn but haven't started reading yet.

Now I am busy with framing my graduation project proposal. This means way too much emailing and other boring things.


Upcoming events (in my boring life):
- Tonight! meisje's avond, invented by me and getting bigger and bigger.
- Lanna and friend visit Sat - Tues, dropping off a camera for me since my old one broke.
- Go to Monitor Sculptures curated by Linda who is going to Madrid soon (forever?).
- Christmas dinner/Naomi visits the following Sat for a week (!!!).

Thursday, March 6, 2008

Icelandic Collapsed Volcano

Wow, I was searching for volcano pictures on the web today (to design an abstracted floor for this science center) when I stumbled upon this awesome picture.

More awesome volcano pictures here

Thursday, February 28, 2008

decisions, decisions

These past weeks I have been sending out a flurry of emails to different companies asking for a graduation project. I have also been picking the brains of everyone I know for contacts and project ideas. Finally, this last week I have finally been making some headway, which of course means that I am being bombarded with too many possibilities all at once. Here are a list of graduation possibilities that I am currently weighing and pursuing:

1. NorthernLight (www.northernlight.nl) - NorthernLight is a 10 year old exhibition design company in Amsterdam started by two product designers from the TU Delft. They are involved with all different sorts of science museums and do a lot of international exhibition design competitions. I visited them on Monday, and the office climate is really young and cool. They are interested in talking to me on developing some exhibits or fitting new technologies to exhibition design.

2. Kossman en de Jong (www.kossmandejong.nl) - Also an Amsterdam based exhibition design company founded by two architects. Their projects are less technical but more arty than NorthernLight as far as I can tell from the website. I have an appointment to speak with them on Friday (I conducted my talks with the secretary in Dutch!). More to come later on this!

3. Philips Lighting in Shanghai - Details of this project are still blurry. Many people are interested, and I do not know if I will be able to get this project. The most attractive thing about this project is the chance to work in Shanghai and to do another project with Philips Lighting.

4. Waanzinnig! (www.waanzinnig.nl) - Game development company based in Rotterdam. I went to visit them last week. They are developing a new innovative game for the city of Rotterdam to help them achieve their initiative to reduce CO2 emissions by 50% in the next 10 years. The project is headed by Han Brezet (big sustainability dude at IO) and the company Waanzinnig! Today I found out I have another competitor who is also interested in the same project.

I am also waiting to hear back from a couple of other places.. but no news yet.

In the meantime, I will be doing some freelance work with NorthernLight starting next Monday to help them in a design competition they are involved in. This can also serve as a sort of orientation and to get my feet wet in case I am resolved to work in exhibition design. Also, I am busy with doing student assistant stuff for Internationalization and contacting professors as possible graduation mentors or chairs.

Saturday, February 16, 2008

website making

No real posts this week..I am working on my website (http://www.shaunajin.nl). Unfortunately, www.shaunajin.com was taken (by who! and why?! the monsters!). Stay tuned, because I hope it will be up soon and functional. My justification for why not .net, .us, .etc is that .nl is kinda mysterious and okay since I am living/have lived in the Netherlands.

Friday, Jorn and I were struggling through figuring out CSS (finally only Jorn because I went to go practice the Rachmaninov which I have missed two rehearsals of).

Today I figured out how templates and libraries work. So this whole day I have been plugging projects into the website from the comfort of my warm, warm bed. It was extremely cold everywhere excluding my bed and I only ventured outside to get myself a hamburger from McDonalds. It is going pretty slowly, but I hope it will be worth it.

This is kind of what I want it to look like:
Originally I wanted to make the website in Flash, but Flash sucks even though it is easier for me than CSS.

Things I still have to work on:
1. Logo design - I am thinking of how to design a cool looking ambigram for my name.

2. Layout - once all the content is plugged in, I want to make it look like the picture on the left with some modifications.

3. Flash elements - some splash page or something

Friday, February 8, 2008

Nuremberg, Part 2: Spielwarenmesse

Today is day 2 of hanging out at the spielwarenmesse in Nuremberg. There is an overwhelming amount of exhibitors from every land (12 gigantic Costco size halls, housing 100+ booths each). I can easily lose myself (and have) wandering about. Just browsing, I feel a bit jaded because most toys fail to catch my attention for very long, or I find myself criticizing poor design. However, there are many cool toys and gadgets. Being here and seeing everything is very inspiring and a little bit daunting. It is really interesting to me to see all sorts of toys that would appeal to non-European/American markets. This includes Japanese baby dolls that really creep me out in a different way than Western baby dolls do. Also in the Silverlit space, there are some MP3 connectable electronic animals that are in very non-Western colors that I could imagine are successful in the Asian market.




I am working for Silverlit, a Canton based electronic toy company, who are currently producing the Air Drums and Air Guitar an invention of 1up-Toys. Together with Jorn and Robert, I have demonstrating the products to toy buyers. This mostly means playing Wild Thing and Seven Nation Army. We are getting better and better, and I am definitely developing my drum skills. What is very surprising to me is that none of the buyers ask to try the product...

Incidentally, I can't read or understand German at all anymore so naturally I accidentally ordered some sort of tongue on our first night out in the city. I don't mind though.. yummy. I also tried some of these little sausages that Nuremberg is famous for.

Yesterday evening we ate tapas, something I definitely can order with more ease. Good thing I am not a vegetarian. Ronald (our boss and former TU Delft student) has been eating soup exclusively for the past few days.


more pictures on Flickr...

Wednesday, February 6, 2008

Nuremberg, Part 1: Cultural Differences

I arrived in Nuremberg today via ICE (Deutsche Bahn's Intercity Express) train thirty minutes ago. Now I am sitting in my hotel room wikipedia-ing Nuremberg and waiting for our leader (just arrived from New York) to awaken from his jetlagged slumber.

On the way here I noticed a couple of things that my American mind, and maybe other people as well, might have trouble comprehending. The first point is regarding at least the Netherlands and Germany, and maybe other Europe. The second is regarding the color of U-bahn buttons.
1. In the bathroom there are two buttons for flushing one of the two major functions that can occur in a toilet bowl. One is significantly larger than the other by at least 2.5 times. The other is small and usually cut out of the larger button. Which one do you press for which function? Scroll down for the answer.


2. Buying a metro card for the U-bahn, I was confronted with a green, zuruck (back) and a red, abfart (continue). This is the complete opposite of logic especially when considering how the colors for go and stop in driving remain the same. Maybe it means CAUTION, you might be spending money on the wrong thing. ARE YOU SURE YOU WANT TO CONTINUE?
More to come on this topic and on other toy or Nuremberg related things...

--
Answer: big button = no. 2, little button = no. 1.

My logical answer would be the opposite. In my opinion, logically the button that should be bigger should be the one that is used more often not the reverse. Even after a year of pushing the wrong button, I still have the inclination to push the bigger one.

Poll: in your opinion, are the buttons logical?
Poll results, ok I lose:
Logical - 8: Athena (UNC), Gemma (UNC), Mike, Jenny, Jamie, Jean, etc.
Not-logical - 2: Shauna, Ellen

The results might be skewed by the UNC people because they are used to two flush functions.
--

Friday, January 11, 2008

Scheme

This is a scheme that I made today for a class, professional design practice. We (Sander, Pieter, Yvo, and I) will have to present a working model sometime next, next week.

The idea is an interactive game that can be used as a tool to explore possibilities of how to transition between the educational life at TU Delft and professional design practice.

Mapping the Future

The end of our education means that infinite possibilities and directions open to us that will define the rest of our lives; the gray cloud that seems to hang between the present and the future yields no insights into what “correct” decisions should be made. Uncertainties, insecurities, and the desire to keep all possible paths open cause us to feel stuck, unwilling to move forward in the wrong direction. However, decisions must be made or else no goals will ever be reached.

Taking a step back to view the whole picture and through discussing the dilemma of action versus thought and planning, we reached the perspective that the future is open, and there are many paths to the same goal. There is no point of no return, though it may feel that way. Choices can be irreversible, but it is possible to change the course of life at any moment though it may seem impossible.

Our visualization presents the result of our brainstorm. It shows that different futures can be achieved through different paths of attack and different stakeholders along the path. Though it seems like there is no going back once a decision is made, there are often unforeseen roads that can be taken backwards or forwards from critical decision points. The brainstorm helped us realize as a group that the future is fluid and there is no correct way of achieving an end. We should focus beyond our current graduation anxiety and be excited by all the opportunities facing us. It also teaches us that we should not be afraid of taking action towards an end.

Wednesday, December 12, 2007

Questions

This morning, the five of us were gathered at Sander's apartment, stuffing ourselves with brunch and reflecting on our process this last phase (2 out of 3) before receiving feedback from our mentors in the afternoon*. Several questions occurred to me during all this reflection and evaluation:

1. Why is it so freaking hard to externalize the design process?
2. How is it possible that the actual design happens in less than 2 days (which maybe only happens at TU Delft?)?? Everything else falls into conceptualizing or research or problem orientation.
3. What the hell have I been learning?

*I have been working on my IDP (integral design project) project for more than 3 months now, working for a mediocre company, on a mediocre topic, but on a positive note, with a nice team. The topic is roof safety. The company will remain nameless.